PhormX is a Java-based “application framework” which allows developers to deploy their apps to multiple technology platforms without having to write a separate version for each. PhormX has its own 2D/3D multi-touch UI, making it independent of the UI system of the platform it’s running on.
Note that we have of course heard of Unity3D, but PhormX was up-and-running before Android Unity was a viable option, and we ended up sticking with it. 🙂
PhormX currently supports:
- Java Standard Edition (JSE)
- Android (Google Play and Amazon Appstore)
- Oculus Quest (Android native SDK)
- iOS
Code conversion available to:
- Objective-C (using J2ObjC)
- C# (using Sharpen)
- Javascript (using GWT, although not currently maintained)